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Export UE 5.3
Export assets from UE 5.3 Unreal Engine is not made for exporting things out, so its not so easy like in other software.There is multiple […]
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Ziva Dynamics
Maya & Ziva plugin Page: https://zivadynamics.com/ There is two ways how to implement ziva into your workflow. 1. Get a model with a bones and […]
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UE: Fix Metahuman body
Goal: Fix deformation of metahuman body and his deformation Approach: 1. ML deformer2. Pose Wrangler First day:In this case i choosed Pose wrangler bcs i […]
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UE: Edit skeleton of skeletal mesh
Goal: Make our metahuman longer torso but keep the same skeleton (Metahuman skeleton)Reason: Some characters has a longer legs and shorter torso, different proportions of […]
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Pose Wrangler
Plugin for Maya with integration to Unreal Engine Additive capability to modify bone behavior within hierarchy in different situations and use cases. Great for correcting […]
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Metapipe
Plugin which can edit metahuman inside of Maya, edit metahuman DNA and create your own custom metahuman character Step 1:Create your own metahuman character and […]