• Export UE 5.3

    Export UE 5.3

    Export assets from UE 5.3 Unreal Engine is not made for exporting things out, so its not so easy like in other software.There is multiple cases that can happens and every time you need diferent solution.

  • Realistic Metahuman
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    Realistic Metahuman

    Unreal engine 5.3 & Maya 2022 & Metapipe 1.3 & Photoshop 2023 & Zwrap & Zbrush Goal: create most realistic metahuman that is possibleAprroach: Great processing character trought Metahuman Animator and then upgrading the base Scans: 1. Best scenario would…

  • Ziva Dynamics
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    Ziva Dynamics

    Maya & Ziva plugin Page: https://zivadynamics.com/ There is two ways how to implement ziva into your workflow. 1. Get a model with a bones and muscle layer and recreate logic for Muscle & Skin & fat tissue (longer and from…

  • UE 5.2 Cloth
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    UE 5.2 Cloth

  • UE: Fix Metahuman body

    UE: Fix Metahuman body

    Goal: Fix deformation of metahuman body and his deformation Approach: 1. ML deformer2. Pose Wrangler First day:In this case i choosed Pose wrangler bcs i dont have a training data for Machine Learning DeformerPose Wrangler has a default settup for…

  • UE: Edit skeleton of skeletal mesh

    UE: Edit skeleton of skeletal mesh

    Goal: Make our metahuman longer torso but keep the same skeleton (Metahuman skeleton)Reason: Some characters has a longer legs and shorter torso, different proportions of legs/arms/body Approach: 1.We found just two of them for now , once was unreal throught…

  • Pose Wrangler

    Pose Wrangler

    Plugin for Maya with integration to Unreal Engine Additive capability to modify bone behavior within hierarchy in different situations and use cases. Great for correcting and enhancing bone movement in animation. Faking muscles or simulations, allowing for setting different types…

  • Metapipe

    Plugin which can edit metahuman inside of Maya, edit metahuman DNA and create your own custom metahuman character Step 1:Create your own metahuman character and get it into Metahuman Creator (https://www.epicgames.com/id/login?response_type=code&redirect_uri=https%3A%2F%2Fmetahuman.unrealengine.com%2Feos-login-redirect&scope=basic_profile&client_id=xyza7891OORp4qeFMsqG8MGwJLsun9Tb)For better final result I did the base metahuman from…

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